/*
---------------------------------------------------------------------------------------
This source file is part of SWG:ANH (Star Wars Galaxies - A New Hope - Server Emulator)

For more information, visit http://www.swganh.com

Copyright (c) 2006 - 2010 The SWG:ANH Team
---------------------------------------------------------------------------------------
Use of this source code is governed by the GPL v3 license that can be found
in the COPYING file or at http://www.gnu.org/licenses/gpl-3.0.html

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
---------------------------------------------------------------------------------------
*/

#ifndef ANH_ZONESERVER_NPC_ENUMS_H
#define ANH_ZONESERVER_NPC_ENUMS_H


//=============================================================================

enum NPCFamily
{
    NpcFamily_Trainer	= 1,
    NpcFamily_Filler	= 2,
    NpcFamily_QuestGiver = 3,
    NpcFamily_AttackableObject = 7,		// Like Debris and stuff we can fight. They have a single health bar. H(am)
    NpcFamily_AttackableCreatures = 8,	// Like npc's and creatures in the wild we can fight. Full HAM.
    NpcFamily_NaturalLairs = 9,			//
    NpcFamily_MissionLairs = 10,		//
    NpcFamily_InvisibleLairs = 11		//
};

//=============================================================================

#endif

